Sunday, February 8, 2015

PROTOTYPE - Day 2

Didn't have much time to work on the prototype today.  However, I did, after more trial and error than there should've been, manage to add the ability to pan around the map.
Basically, instead of setting up a big ol' system where the camera itself moves around when you use WASD, I just stuck the default third-person character on a plane under the map and made it so that the camera was much farther away from the actual character.  This should have taken fifteen or so minutes, but I had started the prototype using the wrong template and had to port it all over to another one.

Some time in the next three days I hope to divide the map into territories and make them each display their own army values.

No comments:

Post a Comment